Mass Effect Legendary Edition Receives a New Patch with Several Fixes

Mass Effect Legendary Edition is finally out and you are getting the chance to finally relive all the amazing moments from the original trilogy. However, as with most modern games, Mass Effect Legendary Edition does bring a few issues in the form of bugs and other glitches.

Thankfully, developers at BioWare are looking to address these issues as soon as possible as they have just launched patch 1.02 for the game and it does bring a handful of changes that aim to make the overall experience of the game much better and seamless.

For those who are interested in knowing about the update, here is the entire changelog that you should look that.

General

  • Fixed the main issue where the launcher would crash or become unresponsive on Xbox Series X when using a wireless headset
  • Known issue: This can still happen if you enable/disable a headset in the launcher. A future fix will resolve this issue.
  • Improved iris shaders for better interaction with light and ambient occlusion
  • Minor calibrations, fixes, and stability improvements

Mass Effect

  • Improved terrain textures
  • Fixed an issue where kills for achievements/trophies weren’t tracking correctly

Mass Effect & Mass Effect 2

  • Resolved an issue where the character code would sometimes not display in the squad menu
  • Improvements to pre-rendered cutscenes to reduce occasional artifacts

Mass Effect 2

  • Improved lighting and shadows in some cinematics
  • Minor visual, rendering, and VFX improvements on some levels
  • Resolved minor text issues with achievements

Mass Effect 3

  • Fixed an issue where kills for achievements/trophies weren’t tracking correctly

So, there you have it, the entirety of the changelog for Mass Effect Legendary Edition. Honestly, I barely noticed half of the issues that have been mentioned here but it seems like that the update is addressing the issues that are prevalent in all three games instead of just one. This certainly is a great step in the right direction as this shows that developers are looking to make the user experience a lot better.

Playing as Commander Shepherd after all these years still feels great and actually helps take care of the bad aftertaste Mass Effect: Andromeda left for all of us.

Editor Staffhttps://theintelhub.com/
TheIntelHub is the NexGen Gaming Site for Professional Gamers. We provide Expert Gamer Reviews & Tips on Gaming Monitors, Laptops, Pc, and all Gaming Gadgets.

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